GoldenEye 007 running natively on Apple Silicon with a Metal renderer.
C · C++ · Objective-C++ · Metal · 84 ★ · 704 downloads · v0.5.1 on 2026.10.09
GitHub · Download · Gameplay video · Technical status · Discord

A static recompilation of the Xbox 360 build of GoldenEye 007. The game code is recompiled ahead of time for ARM64, and a compatibility runtime provides the Xbox 360 APIs and GPU behaviour the game expects. It is not a full-system emulator, and there is no Vulkan or MoltenVK layer in the macOS release.
It is playable today: the single-player campaign, two to four player local split-screen, keyboard and mouse or modern controllers, and switching between the original and remastered graphics during play. The release is a Developer ID signed and notarized DMG. Players supply their own game files; the app does not include, download or upload game data.