An in-game console, cheat menu and item browser for the native macOS build of Cyberpunk 2077, in the spirit of Cyber Engine Tweaks.
JavaScript · Objective-C++ · Swift · 42 ★ · 1.9k downloads · v1.5.0-beta.2 on 2026.07.01
GitHub · Download · Nexus Mods · Install video · How it was built · macOS modding platform

Cyberpunk 2077's modding stack is Windows-only: RED4ext loads native plugins, RED4ext.SDK gives them typed access to the engine, TweakXL edits the game database at runtime, ArchiveXL loads custom resources, and Cyber Engine Tweaks exposes a console. The macOS build is a different binary (Mach-O, ARM64, no Windows TLS, no inline patching under W^X) with a different address library, so none of it ran on a Mac.
This project ports the loader and SDK to that binary, re-derives the addresses and struct layouts for v2.3.1, carries TweakXL, ArchiveXL and Codeware across on top, and adds a console drawn on the live frame. It ships as a one-click installer app, keeps SIP and Gatekeeper on, and leaves nothing permanent in the game install. Listed on Nexus Mods.



